At the end of the year, Xbox Series X and PlayStation 5 consoles will go on sale. It seems that life continues as before, but trees should not hide the forest. These two physical consoles will allow you to play video games, as in the last 40 years. But many experts recognize that they are only a brief pause before the storm. Phil Spencer no longer considers Nintendo and Sony his rivals. He doesn’t even rule out an alliance with them to face almighty enemies: Google and Amazon.
In an interview in the Technological Protocol publication, the Xbox chief explains that. “When we talk about Sony and Nintendo, we have tons of respect for them, but we see Amazon and Google as our top rivals.” And the explanation is devastating: “It’s not disrespectful to Sony or Nintendo. But traditional video game companies have been left out of place. I guess they could try to recreate our Azure cloud. But we’ve invested billions of dollars in the cloud over the years. “
Phil Spencer emphasizes that “Microsoft’s gaming business has nothing to do with the number of consoles you can sell. I don’t want to enter a format war with Sony and Nintendo while Amazon is. And Google is working on how to reach 7,000 million potential players “.
The reality is that: if the future of video games is in the cloud, the role of Nintendo and Sony Xbox series x. Everything other than creating games is over.
The video game industry is vast and powerful; in many countries, more money goes into cinema and music. But PlayStation 4 has sold 100 million consoles, and Xbox One and Nintendo Switch, about 50 million. Video games in the cloud aspire to exceed 1,000 million users with a potential market of more than 5,000 million users.
To play the best video games of the moment, you have to spend 350 euros on the hardware. And you need space to place and plug the console, a TV … In the game in the cloud. To play, you must touch an icon on the mobile, tablet, or TV. The games work on Google, Amazon, or Microsoft servers, and you receive them in streaming:
Google presented its Google Stadia cloud game project a few weeks ago, and Microsoft will release Project xCloud at the end of the year. Sony has a similar PlayStation Now, but on a smaller scale. NVIDIA released GeForce Now yesterday. Amazon will present the same service this year.
In this ecosystem, Sony and Nintendo seem doomed to be secondary actors. As Phil Spencer has commented, they have no infrastructure in the cloud and ride dozens of billions of dollars. They don’t have that money.
In recent months Microsoft has shown that Sony, Nintendo, and Steam are no longer rivals. He publishes his exclusive Xbox series x games simultaneously on PC and has started launching his games on Steam. He has released Xbox games on Switch, like Cuphead, and on PS4, like Minecraft. And it has boosted cross-play so that Xbox, Nintendo Switch, and PS4 players can play together in multiplayer games.
The only way for Sony and Nintendo is to partner with one of these server companies. And hire their hosting services to offer cloud gaming. A future Nintendo or PlayStation streaming service running on Microsoft Azure servers? Sony and Microsoft have already signed the agreement. But the Japanese company will have to pay a high price for that rent.
This year fans of traditional consoles will enjoy the presentation of the Xbox Series X and PlayStation 5. But the future of video games is decided by Microsoft, and Google. And Amazon, unless users have something to say about changing consoles through the cloud.
Google Stadia is the future of video games
2019 was the year of streaming game services. PlayStation Now is finally in our territory, Microsoft has shown. And has let us play Project xCloud, and Google wants to enter. Through the big door in the world of video games with Stadia.
Stadia is a glance into the future of video games. If with Game Pass, we said that it was the Netflix of video games, with its nuances, with Stadia. We can talk about something like the streaming video platform.
It is a service that will allow us to enjoy video games without having to install anything on a physical device. Nor have the necessary hardware to move those video games.
For saga lovers, Doom Masters is an essential book
With a Chromecast Ultra from the founder’s pack and later on Pixel phones. And any device with the Chrome browser. We can enjoy streaming video games thanks to a monthly 10-euro per month subscription charge.
For the rest of the games, we will have to buy them, but for now, we already know that Destiny 2 will be one of the free ones. If you only want to play at 1.080p60, buy digital games. And not have access to the permanent catalog, you can do so without a monthly subscription. The theory tells us that the system is ‘fair,’ ‘but… how about our impressions of playing Stadia? In the past, Gamescom,
A demo of DOOM Eternal in Stadia.
And yes, by magic ‘magic,’ ‘it works. That is how to play DOOM Eternal in Stadia The demo of DOOM Eternal ran at 1,080p60, consuming 25 Mbps. Those 25 Mbps that they didn’t have finished for 4K TV. And they had not put the device to work in all its splendor.
That said, and being very skeptical about Stadia and their consumption. I can only say that I never thought. No matter how much faith I have in technology, that is a game like DOOM Eternal, which has very dynamic gameplay and needs the most precision. It would feel so comfortable when playing streaming.
The Stadia command connects to its servers. And besides, there is a latency of about 60-70 milliseconds in the image. Something that for a professional player (not a very good player, a pro) is a lot. Leaving the numbers aside. I can only say that my impressions of DOOM Eternal in Stadia are unbeatable. The image is clear; we don’t have the typical YouTube artifacts. And the control is precise, and as if I was playing with remote control on a PC, with a very stable frame rate.