- Speedy loading times
- No game download or patch
- Picture quality
- Play wherever you want
- Input lag on Chromecast
- Basic options that are not yet
- Game prices
- It does not allow playing with 4G on mobile
For many, Stadia is the future of video games. For others, something that threatens the reality of the video game right now. We have been with the platform for a few days, and then we tell you our google stadia review and analysis, a platform that does not come to replace the others. At least, for now …
The video game industry has been testing streaming technology for years, something like a YouTube video game, or Netflix, to make a more realistic comparison. We do not have a console, PC, or physical games. Everything goes through the cloud running on large company servers. In 2012 there was already talk of this (it was said that Gaikai, now PS Now, was going to be the engine of PS4, and in the end none of that …).
At the moment, Stadia can be played in the Pixel 2 and up with the Stadia app, in the Chromecast Ultra of the Founder’s Edition and in Chrome with a code that Google provides to the first buyers. That said, let’s go with our opinion and analysis of Google Stadia, the future of video games that are going great … when it works. And since we don’t understand this review without artwork, get ready to watch Stadia up and running with a few videos.
Bottom line: This is what you need to play Stadia
We started the google stadia review and analysis by counting what we have had at home to do it … and what you need for 2020. As you can see throughout the following paragraphs, in the photos and videos, the Stadia review unit came with the basic pack found in the Founder’s Edition, namely:
- Chromecast Ultra personalizado’ custom” and its power supply with Ethernet
- Stadia controller and its USB-A to USB-C power cable
We also had” La Garra,” the official Google peripheral, which is not yet for sale, with which we can connect the mobile to the command. We will talk long and hard about La’ La Garra” later because it has major design problems, but all in due course. Finally, to do the google stadia review, we have a Pixel 3A XL. It is a basic mobile, but we already anticipate that it does not matter the phone, PC, or tablet range since the hardware of these devices is not essential. What matters is the quality of your Wi-Fi antenna … and our connection.
To do this google stadia review, we have tested Stadia with the symmetric 600 Mb connection from Movistar. Our colleagues at Hobby Consolas also have their opinion of Stadia, and they did it with Jazztel’s 300 Mb network. Through this link, you can read its analysis, but we already anticipated that your experience with Chromecast was satisfactory, and ours has depended on the game in question, but we will get into that later.
At the moment, to play Stadia, we need a Pro account that costs 9.99 euros per month and gives us the option to play 4K60 with Dolby audio and special offers for a limited time and free games. At the moment, only Destiny 2 The Collection and Samurai Showdown are among those games, but it is expected that they will “rotate” in the future so that there will be a catalog of free games in Stadia. The rest, we buy. In 2020, in addition, Stadia Basic will be playable. The games will also have to be purchased separately, but we will not have games at 4K60 (the maximum will be 1,080p) or the advantages of the Pro subscription.
This is how Stadia works (both what we see … and what we don’t see)
Once you know what you need, let’s take a google stadia review in a few words how this works. We have already said that it is a kind of Net’ Netflix of video games” Although the comparison is fine to situate you, we must clarify the concept. For starters, having Stadia is like having a very powerful PC (and always up to date, according to Google) without having to buy the hardware. You do not have to spend money on a console or PC, but we do have to purchase the games.
There are just about twenty games available and, although it is a more than limited catalog, it will be expanded rapidly over the coming weeks. These games have a high price (very high if you ask my opinion) and range from 19.99 euros to 69.99 euros in their standard versions (the Deluxe editions obviously go up in price). The game must be bought to the touch, but there are offers for Pro users. Before entering this, we show you one of the leading news of Stadia compared to other platforms:
That is, if we press A to make the doll jump, the sequence is:
- We see the doll standing
- We press the A
- Google receives the command to press A
- Processes the data and tells the doll to jump
- We see the action on the screen
All this executed kilometers away from our home and processed at a very high speed. So that we practically do not notice any delay between pressing the button and completing the order. That’s called latency, and we’ve put it to the test by conta’ counting” frames on different Stadia platforms. Basically, this is how Google Stadia works, and before finishing this section. We must say that mobile is essential for everything.
In the Stadia app (which only works to run games on a Pixel, but that anyone can install to control the basic functions). We have the game store and the lan’ launcher” of said games. It is also where we choose the image configuration among its three available modes (premium, balanced, and performance). We configure our avatar, see screenshots (we can not take the phone for good, everything is said, and we send invitations to friends). In TV mode with Chromecast, the options are very limited. The configuration is null: we can only accept invitations from friends, fiddle with four configuration options, and launch the games. For everything else (in fact, the application itself tells us), we need the mobile.
Now, yes, we are going to enter with our Stadia experience into an opinion that precisely combines the opinion of a person who has been playing all platforms for many years. And the data that is viewed in the most objective way possible: with videos.
The Stadia controller, the only new hardware that turns out to be a rem’ remix.”
The presentation of the Stadia leadership was quite an event. Google is great at software, but hardware is another song. Coming from scratch and creating a video game controller is a very complicated task. Since its rivals have been perfecting their designs for decades.
In this sense, Google has done the smartest thing: copy characteristics of one and the other. Stadia’s controller is a Frankenstein monster from:
- PS4 Dualshock 4 Sticks
- Side keypad and crosshead of the Xbox One controller, as well as the lower headphone jack
- Central buttons on the Switch Pro remote
- Triggers and bumpers of the Switch Pro controller, although with more travel
It has things of one and the other, but in general, the design and the feeling in hand are more similar to that of the Switch Pro controller, with that wide front with the USB charging port, weight, and similar dimensions and a touch of quality polystyrene that makes us feel that we really have a good piece of hardware on our hands. In addition, it has a vibration, and I have to say that the haptic motors are very compliant to achieve that little point of immersion.
We are making many lists in the google stadia review and analysis, but there are three ways to play. And each one is different:
- On TV, the Stadia remote is wireless
- On mobile, we must connect the USB-C cable control
- In the same PC: we must connect the cable
The Stadia experience: mobile, Chrome and Chromecast
Seen this, it is the moment of what matters. Does Google Stadia work? Yes, but it depends. Videos have been seen, one in particular, of people pressing a button. And the character reacts after a second and a half, or even more. We can not accuse anyone, because we do not know under what circumstances it has been tested. But Google says it clearly: it is not a device to enjoy outside the home if you want the optimal experience. The video in question is in an office and namely the computers and mobiles that are connected to that network …
We have tested Stadia both at home (with the described connection) and in the office. And both cases, the experience has been satisfactory almost all the time with the high graphics settings. As there are several ways to play, throughout the next few lines. We will tell you about our experience on mobile, PC, and Chromecast. What is striking, the spoiler is that Chromecast is where I have felt the worst.
From best to worst: Stadia on mobile
Says the standout, the best experience playing with Stadia I have had on my mobile. For this, I have used” La Garra” and the command, logically, coupled with USB Type-C. From the Stadia application, at all times in the maximum consumption mode to achieve 1,080p resolution. With the best quality (the maximum in Pixels with a FullHD + screen). The experience has been fantastic, identical to that of the console with remote control.
In other words, I have not had any problems when performing all kinds of actions in games like Shadow of the Tomb Raider, Gilt, Red Dead Redemption 2, Mortal Kombat 11, Samurai Showdown or Destiny 2.
They are games of very different genres, and all of them have their peculiarities. Destiny 2 is a somewhat heavy-duty shooter with the controller, and that holds in Stadia. Mortal Kombat and Samurai Showdown are fighting, and latency is very low. Red Dead and Tomb Raider are third-person and have more latency per se on other platforms. And Gilt can only be played on Stadia, so we can’t compare sensations.
Stadia on PC via cable and Wi-Fi
I was very curious to try Red Dead Redemption 2 and Destiny 2 on PC. They are games that I know perfectly incompatible (in fact, I recently analyzed Red Dead Redemption 2 in Ultra on PC). The truth is that, at the control level, the experience in these games on a PC connected by Ethernet is 1: 1 compared to the one I have with the games installed on my computer.
Destiny control is much more fluid than with control. And is something that you can see in this direct gameplay. In which, in addition, you can see that there is no latency between the control and the image. I think I miss quite a few shots. But it’s more because I’m using an ergonomic mouse that’s not the best for gaming. The important thing is that it is seen that the movement of the mouse corresponds directly to that of the weapon. And we also leave you the direct gameplay of that same game.