Facebook launches its cloud gaming service by being honest with users (or criticizing the competition): the game in the cloud is very green, which is why it will start with free games.
Facebook is late to the game in the cloud, and perhaps that is why it has wanted to detract from its rivals. Or be completely honest, depending on how you look at it, because, in the end, it says what many of us think: that the game in the cloud is not the Holy Grail and is not yet ready to be used massively.
Thus begins the curious press release announcing the launch of its streaming game service through Facebook Gaming. It thus joins Google Stadia, Microsoft’s Project xCloud, Amazon Luna, NVIDIA Geforce NOW, and others.
Facebook explains, “we believe in the long-term future of cloud gaming, but we will not try to surprise you with the wonders of our data centers, compression algorithms, resolutions, or frames per second. Streaming cloud games for the masses still have a long way to go. It is essential to take advantage of both the benefits and the reality of technology rather than exaggerate their future situation. A straight dart to Google Stadia …
He also assures that he does not want to replace computers or consoles: “We love console and computer video games. And both formats will continue to exist for a long time. We believe that video games in the cloud will increase (and not replace) the possibilities of testing great. We don’t want to replace your phone either: you’ll see how there are times when quickly trying a game in the cloud is better and others when it is not. “
After this exercise of sincerity, he recognizes that for these reasons. So he will start by launching a handful of free mobile games. This can be played on any Android mobile or in the PC browser without downloading them.
The games chosen are Asphalt 9: Legends by Gameloft and Mobile Legends: Adventure by Moonton. PGA TOUR Golf Shootout by Concrete Software, Inc., and Solitaire: Arthur’s Tale by Qublix Games. They are titles that do not require low latency, the Achilles heel of cloud gaming.
Red Bull’s Dirt Bike Unchained, and other titles, will arrive in the coming weeks. They also plan to launch paid and PC games when the technology is established.
Facebook explains that its cloud gaming service is not coming to iOS. Because “Apple treats games differently and continues to exercise control over a precious resource.” As you probably know, Facebook and Epic Games dispute with Apple over the 30% commission that Apple charges on all micropayments for iOS apps and games.
In addition to free full games, Facebook will integrate cloud games into banner ads. For certain paid game ads, a demo can be tested instantly; no download is required.
For now, the gaming service in the cloud of Facebook Gaming has been released in the United States. However, it will soon be extended to other countries.